Musical Supervision and Curation in Entertainment – Modules 1 and 2
Musical Supervision and Curation in Entertainment: Audiovisual, Events, Museums, Soundtracks, Games, and Advertising
This unique course offers an in-depth study of musical supervision and curation, covering films, series, games, advertising, live events, and museums. It is designed for music industry professionals, producers, filmmakers, and others interested in enhancing their skills in integrating music with various entertainment formats.
Enjoy Early Enrollment with 25% OFF: Use the coupon PREMAT25 on the payment page.
A groundbreaking partnership to present career and business opportunities within the Music and Audiovisual, Games, Advertising, Museums, Events, and Entertainment industries in Brazil.
Course Structure: 64 Hours in 4 Modules
The course is divided into four modules of 16 hours each, totaling 32 hours every two modules.
You can choose to enroll only in Modules 1 and 2, or Modules 3 and 4, depending on your areas of interest. Alternatively, you can complete the full course (contact us for discounts).
Module 1: Musical Supervision and Curation for Films and Series
March 17 – Introduction to Music Supervision in Films and Series with Mario Di Poi
March 19 – Script Reading and Analysis for Music Supervisors with Lucas Faria
March 24 – Fundamentals of Music Licensing for Film and TV with Mariana Amabis
March 26 – Music Selection and Curation Strategies with Tiago Xorão
March 31 – Negotiating and Contracting Composers and Artists with Fernando Yazbek
April 2 – Music Supervision Strategies for Regional Projects with Micaela and Paula
April 7 – Budget Creation and Management for Music Projects with Mariana Amabis
April 9 – Overview of the Brazilian Audiovisual Industry with Helder Quiroga
April 14 – Case Study: Analysis of a Successful Project with Karen Coutinho
April 16 – Hands-On: Music Supervision for a Short Film with Tiago Xorão
Module 2: Musical Supervision and Curation for Games and Advertising
[Date TBD] – Introduction to Music in Games and Advertising with Mario Di Poi
[Date TBD] – Creating Sonic Identity and Music Branding with Jô Borges
[Date TBD] – Collaboration Between Music Supervisors and Marketing Teams with Marcela Santos – Iman
[Date TBD] – Licensing and Copyright in Games and Advertising with [To be confirmed]
[Date TBD] – Technical Aspects of Music Production in Games with Arthur Decloet
[Date TBD] – Budgeting: Financial Management of Music Projects in Advertising with Lucas Faria and Soraya (CulturaXChange)
[Date TBD] – Use of Music in Advertising Campaigns: Case Studies with Luiza Castro
[Date TBD] – The Process of Selecting and Hiring Composers for Advertising Campaigns: From Pitching to Approval with Luiza Castro
[Date TBD] – Analysis of Feedback and Results of Music Campaigns with [To be defined]
[Date TBD] – Hands-On: Creating a Soundtrack for an Indie Game or Advertising Campaign with Tiago Xorão
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